|I get an average of 30FPS around the new island with these graphics settings.|
Shadows, Ambient occlusion, depth of field, etcetera.
I got 5-16FPS around the old island, which was mostly sculpts.
"Well, of course they would! Avatars are still 8' tall on average, and the SL default camera is still stuck in the 90's! They have to work around that!"
Sure, to a point. You have to remember, mesh content gains Land Impact cost the larger you make it. I've literally cut the LI cost of mesh buildings in half by shrinking them down to a realistic size as opposed to the size the creator sold them at.
|I was able to cut the LI cost of most of the mesh content down anywhere from 1/3 to 1/2!|
This means more content around the island, which is still occupying only 1/4th of a sim!
Lower Land Impact costs are a boon to content creators because customers are often looking for the most bang for their buck in terms of detail versus LI cost. Higher LI means people can't fit as much in their land, and land is expensive!
Before people point out many SL users can't even resize a prim I'm going to agree and counter that it is simplicity itself for a content creator to include both an "efficiently sized" version, the LI cost of which is what they advertise, and a scaled up version for more typical SL users. This takes, literally, seconds to do and costs the creator nothing.
I'd add that content creators should make it clear in their listings that all LI costs are of the efficiently scaled version, and that a larger version is included with a higher LI cost. Most mesh sellers already note how SL changes LI costs based on size so this is a minor addition to what they're doing already.
Ideally, Linden Lab themselves should be pushing more efficiently made content by improving the starter avatars, default camera settings and Linden maintained environments such as the infohubs, but since LL seems intent on driving customers away it would benefit content creators to encourage the trend towards efficient scale because it allows them to do so much more, and allows for an SL that is more appealing to new users, who in turn become new customers of the content creators.
|Don't you wish all of SL was this detailed? It could be!|
"I want less land and fewer prims, for the same amount of money!"
- Nobody, Ever
Most people are simply unaware of the issue. It's in every content creator's best interest to make them aware of how size does matter in affecting their SL experience.