For those who may be wondering about the slowdown of posts lately, I recently started a new job that's going to prevent me from having much SL time for a while.
I'll try to sneak some posts in here and there. There's plenty of tutorials I've wanted to write ( I want to do another shape making guide focused on the face and write about some tips on putting together a good AO. ) and there's really no shortage of SL design problems ( Like SL's UI woes, SL's dire need of an improved avatar mesh set and why mesh import will not negate that need as well as any number of content creation tools that are woefully under developed or entirely missing!).
In the meantime, don't worry about me. New job is AWESOME!
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